Help Mori the Shadow Alchemist defeat the creatures of the light! Shadescrap is boss battler where you navigate the shadows while avoiding the light in order to defeat the boss.

Made for the July 2024 Pirate Software Game Jam (Theme - Shadows and Alchemy)


Game Design Document

https://docs.google.com/document/d/1OH6pHTcvaYUW2I9VTzaFXRnMJebB7UJhO8tQ7P6JVEU/...


Controls

Movement: WASD / Arrow Keys

Attack: Left Click / Space

Explosion: Right Click / Alt

Dash: Shift


Credit:

The End of an Era [Retro] - CC BY 3.0 (no additional modifications were made to the material)

Boss Battle #3 [8-bit] - CC0

Theme Song [8-bit] - CC0

Retro Shooter Sound Effects - CC0

8 bit SFX - CC0


StatusReleased
PlatformsHTML5
Rating
Rated 4.9 out of 5 stars
(7 total ratings)
AuthorMizukiee
GenreAction
Made withGodot
Tags2D, Godot, Pixel Art

Download

Download
Game Design Doc
External

Development log

Comments

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This game feels great. It's a little too hard for me, but that is more of a skill issue on my part. The controls are easy to understand and very responsive. You can be proud of your work.

Thanks for playing the game! I'm glad you enjoyed it

This game is great! The tutorial was clear and super helpful, the first boss spawned more enemies than I could handle lol, but I love how the controls feel and the effects like with the burst hit. Awesome job!!!

Thank you for the kind words! I'm glad you had fun!

Pretty solid game! I couldn't defeat the first boss but all the pieces for a good game are there! good job! keep making games!

Thank you so much!

This game is really good. The graphics, the design, and playability.

Thanks! Glad you liked it

This is really fun! Difficult enough to make me die a couple times without feeling unfair.

I'm glad you liked it!

It's a fun little game, I wish they were more bosses to battle !

In the future you could make the player attack continuously by holding the mouse button and not click each time, but aside from that it's an excellent prototype, I like the art with only 6 colors.

there wasn't much alchemy tho

Thank you for the feedback! I'll likely make it so you can hold the mouse button down to attack once the game jam is done. As for the alchemy, I plan on adding more game elements to tie in the alchemy theme once the jam is over. Thanks for playing!

Really fun!

(+1)

Thanks!

Fun game, good job!

Thank you!

Really fun! Nice game

Thank you very much!

I LOVE the boss fight and the fact that you cast shadows over the light to make space while fighting. Very fun and feels good!

Thank you!!!

Super cool concept being able to clear the battlefield and control your space with the explosion. Simple, but very well done <3

Thank you so much! I really appreciate it

This is fun! Once I got all the mechanics down, it was a finely-tuned classic boss-battle experience, with good music and fun sound effects. I beat the slime in 69.55s

Thank you for playing! Glad you enjoyed!

This is really good

Thanks!

This is incredible! Great job guys! :D

Thank you!

Shadescrap Gameplay

https://youtu.be/SHStVjkYw3k

Left and right clicking get the game stuck on the first time (you would need to preload the graphics to make it go smoothly, but it might be more hassle than its worth).

Also I feel like the left click projectiles should clear more of the light (like 10% more radius?).

Thank you for the feedback! 

I updated the game so the particles now load when the game starts; hopefully that helps with any lag. Thanks for playing the game!

Great job! It is fixed now. 

Game is preety hard without mouse huh.

Wonderful! Mechanics were intuitive and the gameplay was fun. I'd love to see you develop this further :)

Thank you!

(+1)

Amazing execution and really easy to pickup! Well Done :)

Thank you so much!